Industrial Design Engineering · University of Twente
Product designer combining engineering thinking with visual storytelling and physical prototyping.
From concept sketches to functional prototypes, I develop products through iterative making and testing. Strong visualization, systems thinking, and hands-on execution.
Case Studies


NoScroll - Digital Wellbeing Smartband
Doomscrolling is a growing problem, with users scrolling unconsciously late at night, leading to stress and poor sleep. This smartband concept detects scrolling patterns through heart rate monitoring and app activity, then provides gentle LED feedback to create awareness. The design process included user surveys with 43 participants, iterative sketching, and prototyping the band form factor. The companion app UI was designed in Figma with gamified streak tracking and progress visualization.


Assistive Rising Stool
Designed for a user with congenital myopathy who struggles to rise from floor level independently. The process began with interviews and participatory workshops to understand mobility constraints. I developed a portable stool with a multi-step rising mechanism where integrated wheels allow repositioning and handles provide stability at each height. The 1:1 functional prototype was built from wood and foam, then validated through testing sessions with the participant to iterate on handle placement and step heights.



Modular Playground System
Playgrounds often require custom configurations for different spaces and age groups. This modular system uses standardized connection points to enable multiple layout combinations from the same component set. The entire project was developed as a 3D CAD model in SolidWorks, including structural load simulations to verify safety compliance. Photorealistic renders were created to demonstrate various assembly configurations and material finishes.


Mobile Coffee Kiosk
Kennispark needed a mobile coffee service that could serve both rushing commuters and workers wanting a short break. Field research and interviews revealed two distinct user needs: speed and respite. The greenhouse-inspired design creates separate zones for quick service and comfortable seating. The design process included concept sketching, spatial planning, and building a cardboard scale model to test spatial flow, equipment placement, and the balance between openness and shelter.


Manual Coffee Grinder
Specialty coffee requires precise, consistent grinding, but manual grinders often lack the control baristas need. This design uses a 2:1 gear ratio for efficient grinding with adjustable settings for different brew methods. The process included extensive digital sketching in Procreate to explore handle ergonomics and grip positions. A foam model prototype validated hand placement and body proportions, while the wood and stainless steel CMF was developed to create a professional aesthetic suited for coffee bar environments.


Adaptive Toddler Bottle
Toddlers develop drinking skills at different rates, but most bottles force parents to buy new products as abilities change. This bottle adapts with the child, transitioning from sip cup to straw mode as motor control develops. Interactive character figures provide sensory engagement during feeding. The project covered full product development: user research with parents, ideation sketching, detailed CAD modeling in SolidWorks, BOM and cost estimation, and packaging design concepts.


The Hex - Modular BBQ
Student housing lacks storage space, making traditional BBQs impractical. This hexagonal design features foldable side tables and fully detachable legs for compact storage. The hexagonal form naturally creates a social gathering point where everyone can reach the grill. Development progressed from concept sketching through cardboard mockups to a functional metal prototype built in the workshop using welding and metal forming techniques.


Smart Mafia Hat
The social game Mafia relies on a game master to track roles and manage reveals, which can be confusing and error-prone. This smart hat system automates game logic through Arduino-controlled LEDs that indicate player roles, tactile buttons for voting, and a companion app for the moderator. The physical prototype was built with laser-cut wooden housing, hand-soldered PCB electronics, and Arduino programming for the LED and button logic.


Music Sleeve Bracelet
Music is an emotional experience, but headphones isolate it to hearing alone. This wearable extends music into physical sensation, translating audio frequencies into haptic vibration patterns while a small display shows visualizations. The design process included ideation sketching, CMF exploration for material selection, and building a soft prototype with textile construction to test wearability and electronics placement.
Concept Visualization
Digital sketching and product rendering

Toy Castle
Concept
Infusion Bliss Tea Pot
Kitchenware
Sony Bluetooth Speaker
Consumer Electronics
ThermoSmart Heat Pump
HVAC
Anchor Bench
Urban FurnitureFabrication & Process
CNC, lathe, laser cutting, and material forming

Rocking Chair Model
Foam Carving
LH44 Logo
Laser Cutting
Candle Holder
Turning
Van Model
Laser Cutting
Pencil Case
CNC MillingVisual Communication
Layout, typography, and information design

Business Cards
Branding
Motivational Poster
Poster
Data Visualization
Data Viz
Paper Cup Instructions
Visual Instructions
Festival Wristbands
Visual Identity
Staircase Portfolio
Portfolio
Industrial Design Engineering student at the University of Twente. I develop physical products from early concept through functional prototype, balancing user needs with engineering constraints.
Design process: Concept sketching, mechanism ideation, foam and scale modeling, SolidWorks CAD, Arduino prototyping, user testing, iteration.
Fabrication: CNC milling, lathe turning, laser cutting, foam carving, metal work, 3D printing.
Visualization: Digital sketching, product rendering, technical documentation, presentation design.
Seeking junior product design roles where I can contribute strong visualization, prototyping ability, and systematic design thinking to real product development.
Tools & Expertise
Design
- Product Ideation
- Concept Development
- CMF Design
- User-centered Design
- Design for Manufacturing
- User Research
Sketching
- Digital Sketching
- Sketching
- Procreate App
- Concept Visualization
CAD
- 3D Modeling
- SOLIDWORKS
- 3D Rendering
Workshop
- Prototyping
- Model Making
- Foam Carving
- Woodworking
- Laser Cutting
Graphic Design
- Graphic Design
- Portfolio Design
- Layout Design
- Visual Documentation
Teamwork
- Co-creation
- Team Collaboration